Behind the Scenes: A Game Server With ZERO Dependencies
Dovion's game server runs on Node.js with zero external dependencies. We explain this radical dev choice, its upsides, and its real trade-offs.
Updates, behind-the-scenes and the life of the game, told by the crew.
Dovion's game server runs on Node.js with zero external dependencies. We explain this radical dev choice, its upsides, and its real trade-offs.
Dovion's authoritative server calculates gold, HP, and kills instead of the client: nothing to fake. How it works, without giving away secrets.
Why Dovion's graphics evoke a Ghibli movie: a procedural world drawn entirely by code, zero downloaded images, pastel tones, and WebGL effects.
Dovion's shop exists to keep a small indie game alive, not to sell victory: optional gold packs, and the game stays 100% playable for free.
Dovion's private rooms are here: a ?room=NAME link to play with friends, plus a streamer mode with access key and dedicated HUD. Full rundown.
Dovion's referral program is live: challenge a friend with your link, and once they play 10 minutes, you both earn +250 banked XP. Here's how.
We rebuilt Dovion's mobile HUD: redesigned joysticks, buttons under your thumbs, a repositioned minimap. Here's why, and how we pulled it off.
Dovion's ship overhaul is here: 9 lineages, 31 hulls, one active ability per lineage on the E key. Here's the design thinking behind the rework.
Ship overhaul, mobile HUD, referrals, private rooms, a shop: the honest recap of everything new in Dovion this summer, straight from the dev team.
The Dovion blog is live: news, guides, and dev behind-the-scenes for our free naval battle .io game. Here's what's coming and how to get involved.